Gravitate is a completely dynamic interactive music system, controlled by the user’s movements via a Kinect sensor. Five three minute music pieces were created for Gravitate, with intensity of the users’ interactions driving the dynamic backing track that the users jam over.
Interaction is enhanced through platforms that vibrate when notes are triggered, with lighting to match the user’s instrument on screen.
- Event
- Pause Fest 2014
- Hardware
- Kinect
- Arduino
- Custom built LED and haptic platforms
- Software
- Max For Live
- Ableton Live
- Unity 3D