Here I’ve built in a test demo for using Conway’s Game of Life to generate grain clouds in my granular synthesiser, Grain Plane. All programmed in Max/MSP
With a vocal sample from Mr.Bill’s track “Router”, this is our Leap Motion software “Tekh Tonic” controlling our custom granular synthesiser “Grain Plane” ( made…
Our Leap Motion control software Tekh Tonic, controlling my custom built grainular synth, Grain Plane.
X axis is sample position, Z is frequency, and Y is the gain of the given frequency at that particular positional slice in the sample.
Because the controller uses physics modelling to drive the synth, depending on the attributes given to the spring grid, the sound can range from a huge granular pad, to a thin, almost sequenced EQ / playhead sweep through a delay.
The thing craps out at around 180-190 grains, but I’m satisfied with that for the moment.
In this video I’m using a sample from Mr Bill’s track “router” as the base content.
Breaking my modular softsynth.
Here we talk about how we overcame the limitation of having no haptic feedback in our motion-control-based interactive installation.
Me messing about with our Leap Motion controlled motion simulator experiment.
Some footage from the last 3 weeks of our residency for our installation “Gravitate” at Fed Square - http://www.gravitate.ethnotekh.com/